Литература.
Методы скелетной анимации для трансформации полигональных поверхностей трехмерных моделей
Kavan, L. Automatic linearization of nonlinear skinning / L. Kavan, S. Collins, C. O’Sullivan // Proceedings of the 2009 symposium on Interactive 3D graphics and games.— I3D '09.— NewYork, NY, USA: ACM, 2009.— Pp. 49−56. Shoemake, K. Animating rotation with quaternion curves / K. Shoemake // Proceedings of the 12th annual conference on Computer graphics and interactive techniques.— SIGGRAPH '85… Читать ещё >
Литература. Методы скелетной анимации для трансформации полигональных поверхностей трехмерных моделей (реферат, курсовая, диплом, контрольная)
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